# Home_Team_Listing

strName: Da Gwey Wawdenz
strLogo: Orc_13
strLeitmotiv: Fow da deaffff!
strBackground:
Orcs have been playing Blood Bowl since the game was invented, and Orc teams are amongst the most renowned in the league. They are tough and hard-hitting, grinding down the opposition's line to create gaps for their Blitzers to exploit.


# Away_Team_Listing

strName: Midnight Bargain o' Luck
strLogo: Goblin_09
strLeitmotiv: Lady Luck is smiling.
strBackground:
A Goblin team's game plan owes much more to hope than potential. Goblins can make quite good catchers because they are small and agile, but the art of throwing is sadly lost to them, while the chances of their blocking anything larger than a Halfling are remote to say the least. Still, this never seems to bother Goblin players, and occasionally the use of a particularly devious secret weapon will even allow a Goblin team to win a match.


# SavedGameInfo

strName: Replay_2015-05-08_20-01-38
strSaveDate: 0
strVersion: 3.0.2.2
Championship_strTeamName: 0
strTeamLogo: 0
strAvailableRaces: 0
Story_strName: 0
Story_strContext: 0
Match_strSave:
<archive><StadiumVariant>2</StadiumVariant><uiMatchId>1</uiMatchId><uiRandomCalls>235</uiRandomCalls><uiRandomSeed>1521897427</uiRandomSeed><Home><eTeam>0</eTeam><ePlayerType>0</ePlayerType><bHasWizard>0</bHasWizard><uiSpectatorsboost>0</uiSpectatorsboost><uiNbBriberyOfReferee>0</uiNbBriberyOfReferee><uiNbApothecary>1</uiNbApothecary><uiNbBloodweiserBabe>1</uiNbBloodweiserBabe><iRerollModifer>0</iRerollModifer><bHalflingMasterChef>0</bHalflingMasterChef><bIgor>0</bIgor><vecPlayersInit><size>12</size><_0><Number>1</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_0><_1><Number>2</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_1><_2><Number>3</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_2><_3><Number>4</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>1</iInjuryDiceModifier></_3><_4><Number>5</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_4><_5><Number>6</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_5><_6><Number>7</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_6><_7><Number>8</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_7><_8><Number>9</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_8><_9><Number>10</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>1</iInjuryDiceModifier></_9><_10><Number>11</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_10><_11><Number>12</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_11></vecPlayersInit><vecExtraPlayersInit><size>0</size></vecExtraPlayersInit><uiNbDopedPlayers>0</uiNbDopedPlayers><uiPettyCashTotal>70000</uiPettyCashTotal><uiPettyCashBonus>70000</uiPettyCashBonus><uiPettyCashUsed>50000</uiPettyCashUsed></Home><Away><eTeam>1</eTeam><ePlayerType>2</ePlayerType><bHasWizard>0</bHasWizard><uiSpectatorsboost>0</uiSpectatorsboost><uiNbBriberyOfReferee>0</uiNbBriberyOfReferee><uiNbApothecary>1</uiNbApothecary><uiNbBloodweiserBabe>0</uiNbBloodweiserBabe><iRerollModifer>0</iRerollModifer><bHalflingMasterChef>0</bHalflingMasterChef><bIgor>0</bIgor><vecPlayersInit><size>14</size><_0><Number>1</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_0><_1><Number>5</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_1><_2><Number>7</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_2><_3><Number>10</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_3><_4><Number>11</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_4><_5><Number>14</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_5><_6><Number>3</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_6><_7><Number>13</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_7><_8><Number>9</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_8><_9><Number>6</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>1</iInjuryDiceModifier></_9><_10><Number>4</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_10><_11><Number>12</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_11><_12><Number>8</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_12><_13><Number>2</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_13></vecPlayersInit><vecExtraPlayersInit><size>0</size></vecExtraPlayersInit><uiNbDopedPlayers>0</uiNbDopedPlayers><uiPettyCashTotal>0</uiPettyCashTotal><uiPettyCashBonus>0</uiPettyCashBonus><uiPettyCashUsed>0</uiPettyCashUsed></Away><uiTurnDuration>250</uiTurnDuration></archive>


