# Home_Team_Listing

strName: Unknown Goddess
strLogo: Amazon_10
strLeitmotiv: My eyes above.
strBackground:
Давным-давно валькирии из Люстрии, движимые жаждой приключений, покинули своих сородичей-мужчин и основали колонию далеко в устье реки Амазон. Теперь эти свирепые воительницы вышли на поле Blood Bowl - и да хранит Наффл тех, кто рискнет играть против них!


# Away_Team_Listing

strName: Dobry vojaci
strLogo: Halfling_04
strLeitmotiv: Long live Jaroslav Hasek!
strBackground:
The technical deficiency of Halfling teams is legendary. They're too short to throw or catch, they run at half pace, and the whole team can spend all afternoon trying to block an Ogre without any chance of success. Most Halfling coaches try to make up for quality with quantity. After all, if you can get half a dozen players in the opposing team's End Zone and, by some miracle, manage to end up with the ball, then there is a small chance that one or two of them won't be jelly by the time you throw the thing.


# SavedGameInfo

strName: Replay_2015-07-17_19-30-35
strSaveDate: 0
strVersion: 3.0.2.2
Championship_strTeamName: 0
strTeamLogo: 0
strAvailableRaces: 0
Story_strName: 0
Story_strContext: 0
Match_strSave:
<archive><StadiumVariant>1</StadiumVariant><uiMatchId>1</uiMatchId><uiRandomCalls>251</uiRandomCalls><uiRandomSeed>-1291524300</uiRandomSeed><Home><eTeam>0</eTeam><ePlayerType>0</ePlayerType><bHasWizard>0</bHasWizard><uiSpectatorsboost>0</uiSpectatorsboost><uiNbBriberyOfReferee>0</uiNbBriberyOfReferee><uiNbApothecary>0</uiNbApothecary><uiNbBloodweiserBabe>0</uiNbBloodweiserBabe><iRerollModifer>0</iRerollModifer><bHalflingMasterChef>0</bHalflingMasterChef><bIgor>0</bIgor><vecPlayersInit><size>12</size><_0><Number>1</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_0><_1><Number>2</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_1><_2><Number>3</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_2><_3><Number>5</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_3><_4><Number>6</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_4><_5><Number>7</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_5><_6><Number>8</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_6><_7><Number>9</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_7><_8><Number>10</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_8><_9><Number>11</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_9><_10><Number>12</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_10><_11><Number>4</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_11></vecPlayersInit><vecExtraPlayersInit><size>0</size></vecExtraPlayersInit><uiNbDopedPlayers>0</uiNbDopedPlayers><uiPettyCashTotal>30000</uiPettyCashTotal><uiPettyCashBonus>30000</uiPettyCashBonus><uiPettyCashUsed>0</uiPettyCashUsed></Home><Away><eTeam>1</eTeam><ePlayerType>2</ePlayerType><bHasWizard>0</bHasWizard><uiSpectatorsboost>0</uiSpectatorsboost><uiNbBriberyOfReferee>0</uiNbBriberyOfReferee><uiNbApothecary>0</uiNbApothecary><uiNbBloodweiserBabe>0</uiNbBloodweiserBabe><iRerollModifer>0</iRerollModifer><bHalflingMasterChef>0</bHalflingMasterChef><bIgor>0</bIgor><vecPlayersInit><size>14</size><_0><Number>1</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_0><_1><Number>2</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_1><_2><Number>3</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_2><_3><Number>6</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_3><_4><Number>8</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_4><_5><Number>10</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_5><_6><Number>11</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_6><_7><Number>7</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_7><_8><Number>14</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_8><_9><Number>4</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_9><_10><Number>12</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_10><_11><Number>9</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_11><_12><Number>5</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_12><_13><Number>13</Number><afBuffCharacteristics>(0.,0.,0.,0.)</afBuffCharacteristics><afDebuffCharacteristics>(0.,0.,0.,0.)</afDebuffCharacteristics><iInjuryDiceModifier>0</iInjuryDiceModifier></_13></vecPlayersInit><vecExtraPlayersInit><size>0</size></vecExtraPlayersInit><uiNbDopedPlayers>0</uiNbDopedPlayers><uiPettyCashTotal>0</uiPettyCashTotal><uiPettyCashBonus>0</uiPettyCashBonus><uiPettyCashUsed>0</uiPettyCashUsed></Away><uiTurnDuration>250</uiTurnDuration></archive>


